|
Chaos Mutant | |
---|---|
skill | 6 (see below) |
stamina | 6 (see below) |
Habitat | Dungeons, Ruins, Caves Wilderness |
Number Encountered | 1-6 |
Type | Humanoid/Monster |
Reaction | Unfriendly-Hostile |
Intelligence | Low-Average |
Chaos Mutant is the name given to a host of different beings found throughout Titan, predominantly in and around the Wastes of Chaos in Khul.[1][2][3]
Description[]
Chaos Mutants were beings who bore some resemblance to their original race, but who now carried one or more gruesome deformities. For instance, a mutated human could have two heads, a beak for a mouth, or tentacles instead of arms.[3][4] The statistics in the box were for a human who had become a chaos mutant. There are other types of chaos mutant, such as the mutant orcs and the mutant lizard men.[5]
Some Chaos Mutants, such as the Mutant Lizard Men, carry a disease that will infect any human that they bite. Such a human should Test For Luck if they are bitten. If they are Lucky, the infection proves harmless. But if they are Unlucky, they will develop a mutation.[6]
Origins and Distribution[]
Chaos Mutants are beings who have been warped by the power of Chaos into horrible monstrosities. During the War of the Wizards, vast magical energies were unleashed in Khul, and these energies altered the lifeforms living in the centre of the continent, creating Chaos Mutants.[1] Other unscrupulous sorcerers and warlords have since experimented with creating their own mutants.[3] The list of those who have dabbled with creating mutants include:
- The wizard Axion and his lore taken from the Lifters of the Crimson Veil cabal;[3]
- The priest Xakhaz created mutants as part of his campaign against the Council of Seven;[7]
- The wizard Marrangha, who created new life forms in the east of the Old World;[8]
- Zharradan Marr, who practised mutating marrangha magic;[3][9]
- Karam Gruul who used the analogous notura magic;[3][10]
- The Riddling Reaver, who had a Mutation Field in his lair to mutate the Lizard Men in his service;[3][11]
- The alchemist of Throben, who manufactured Mutant Meatballs for a rebellious Prince of Brice; [3][12]
- The wizard Shanzikuul created mutant lifeforms in the Chaos Pits of Kabesh.[13]
- The rogue mage Galthazzeth who created Magical Crossbreeds.[14]
- The wizard Ar Gadayon who created mutant cultists to serve him. [15]
Chaos Mutants who escape from their creators often hide in sewers, or underground tunnels (Mutants have been encountered in the sewers of the City of Mazes in the Old World).[3] Mutants will be ostracised by human society, and will be driven out of most towns.[16] Hence Mutants will often congregate in remote settlements, such as Rahasta in Khul,[17] and Dree in Allansia (where they are derisively called "Mutes").[3][18] Others can find employment as soldiers of fortune, or in "freak shows" with travelling carnivals (such as the famous Carnivale of Mauristatia). [3][19] A few Mutants turn to crime and rob wayfarers.[20] Some Chaos Mutants become anthropophagous, waylaying and killing passing travellers with cleavers and then eating the corpses. Others form violent cults and make gruesome sacrifices to an obscure deity named Belthegor, the demigod of second life, worshipped by Chaos Mutants.[3][21] There is a ruined shrine to Belthegor south of the city of Blackhaven in Gallantaria.[21]
Further Notes[]
- It is possible for a victim of Chaos Mutation to be healed of the disorder and regain their normal physical form. The Riddling Reaver notes that a "mutation may only be cured by powerful magic".[16] Moonrunner also states that a character mutated by Gruul's Notura magic eventually "found a cure" for their condition. [22] Crown of Kings-The Sorcery! Campaign states that for people afflicted with mutations "it may be possible, after the quest has completed, to find a way for the effects to be reversed by magic or the Gods."[23]
- The idea of people's bodies being gruesomely mutated by evil magic may be taken from the fantasy novels of Michael Moorcock, especially Stormbringer! (1965) and The Queen of the Swords (1971).
Further Information in Canon[]
More information can be found at:Source[24]
Master of Chaos
(para35, para54, para60*, para82*, para90, para99, para104, para129, para152, para161, para173*, para176, para228, para264#*, para272, para273, para276, para277, para290, para308, para336, para364, para371#*, para391, para400*)
Howl of the Werewolf
(para281)
Shadowmaster
(pg132, pg150*, pg153-154, pg168, pg184-185, pg18, pg195-197, pg198*, pg199, pg201-202, pg244, pg247)
The Sorcery Spell Book
(pg68*)
Beyond the Pit
(pg30-31)
Notes[]
# - denotes a reference with statistics
* - denotes a picture
See Also[]
Other mutated humanoids in Fighting Fantasy canon include:
- Ant Symbiote
- Black Flyer
- Chaos Beast Man
- Chaos Champion
- Mutant Ogre
- Mutant Orc
- Mutated White Stalker
- Prowler
- Rat Man
- Sightmaster
- Two-Headed Troll
- Weevil Man
- Xoroa
Appendix[]
Gallery[]
Appearances[]
Adventures
Sourcebooks
References[]
- ↑ 1.0 1.1 Titan - The Fighting Fantasy World - pp. 35-36
- ↑ Master of Chaos - ???
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 Beyond the Pit - pgs. 30-1
- ↑ Combat Companion - pg.47
- ↑ Titan, p. 90-2.
- ↑ The Riddling Reaver -pg. 128-129
- ↑ Beneath Nightmare Castle - para 40, 50
- ↑ "A History of Mauristatia" by Otto Öviszódi in The Warlock Returns Issue 2, (pg. 25).
- ↑ Creature of Havoc - pg. 30
- ↑ Moonrunner -para 300
- ↑ The Riddling Reaver pgs 220–1
- ↑ The Crown of Kings - para 375
- ↑ Master of Chaos - para. 99
- ↑ Warlock Issue 10 - p.24
- ↑ The Tower of Hades, Warlock Issue 8 , 1986.
- ↑ 16.0 16.1 The Riddling Reaver pgs 125-9
- ↑ Master of Chaos - para 276
- ↑ Creature of Havoc - para 134
- ↑ Howl of the Werewolf - para 41
- ↑ Black Vein Prophecy - 97, 190
- ↑ 21.0 21.1 Moonrunner -para 210
- ↑ Moonrunner -para 30
- ↑ Crown of Kings
- ↑ Complete list of references catalogued by FF Titan Bestiary