skill 8
stamina 9
Attacks 1
Weapon Used Large Fist or Weapon
Habitat Plains, Ruins
Number Encountered 1-3
Type Humanoid
Reaction Neutral-Unfriendly
Intelligence Average

Origins and DistributionEdit

It is believed that the original Rhino-Man was created by an insane sorcerer several centuries ago, but rebelled and killed him. What is certain is that they are fairly rare creatures and rely more on physical rather than intellectual strength throughout their lives, serving as formidable and loyal guards to those who can afford their services.

They are most common in the wildest regions of Allansia, such as the Flatlands, the Moonstone Hills and the Plains of Bronze and of Bone. It is unknown whether or not there are any Rhino-Man in the Old World or Khul who did not emigrate there from Allansia.


The typical Rhino-Man stands just short of three metres in height, if one includes the distance by which their horns rise above their heads. They are humanoid, with incredibly thick grey skin and a rhinocerine head, complete with ears that can be moved independently of each other, small pig-like eyes and a pair of horns on their snout.[1]

They have three fingers and a thumb on each hand, and their feet possess only vestiges of toes, being largely little more than a mass of muscled flesh. Rhino-Men in general are incredibly strong and skilled warriors, though their general clumsiness and surly natures make them poor soldiers unless tutored from birth. They are not inherently Evil, however, just temperamental.

Special AbilitiesEdit

Rhino-Men have no special abilities.

Further NotesEdit

  • Zharradan Marr is known to command several legions of Rhino-Men, though how he managed to secure or even acquire the services of these rare and relatively Neutral beings is unknown. One notable Rhino-Man is Legionnaire 29, who escaped from the Training Grounds after learning that his sister had also managed to escape from Marr's territory - though both their fates are unknown.[2]
  • Balthus Dire is also known to employ a Rhino-Man as a guard at his Citadel.[3]

See AlsoEdit


  1. Out of the Pit - ???; The Trolltooth Wars - p.???
  2. Creature of Havoc - 406
  3. The Citadel of Chaos - 118
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