Role-playing Modules | |
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Outline | |
Location: | Meraki, Allansia |
References: | 9 |
Publication details | |
Author(s): | Stuart Lloyd |
Illustrator(s): | Michael Wolmarans |
First published: | September 27 2011 |
Publication: | Fighting Fantazine (Issue 7) |
Previous Module: | Agbar's Retreat |
Next Module: | Raiders of the Desecrated Temple |
Reprint | |
Published: | N/A |
Publication: | N/A |
The Curse of Meraki was a fan written Advanced Fighting Fantasy adventure by Stuart Lloyd. It was first published online in issue 7 of Fighting Fantazine in 2011.
Background[]
“ It’s been a week since you have left the cesspit of Port Blacksand and pickings are slim. After a month of traipsing across the Pagan Plains to guard a caravan of merchants on their journey to the deadly port, you want edsome adventure. However, you got a bit too much adventure in Blacksand after one of you spilt a agon of ale all over one of the city’s master assassins. Two minutes later, you were sprinting through the streets with a dozen highly trained killers close behind you. You got to the south gate, only to be stopped by the Troll guards demanding a shday tax. Too desperate to argue, you hand over most your money to avoid the sharp blades of the Assassins’ Guild. You have just arrived to the small fishing village of Meraki, eager for a hot meal and a comfortable bed. However, you can see that something is wrong. The villagers look sad and downtrodden. No one looks you in the eye as you walk through the streets to the market square. You get to an inn and ask the keeper for some food and drink. He serves it without a word. While you are eating your dinner, an old but well kempt and muscular man approaches you. ‘Good evening. My name is Grask. I am the headman of this village and we need your help. I will o er you a free bed for the next few nights and some gold if you can solve our woes. I fear that there is a curse upon our little village and now an innocent woman’s life hangs in the balance... ”
Rules[]
The adventure in general follows the original rules set down in Dungeoneer (see Advanced Fighting Fantasy System). In addition a series of modifications to accommodate the rule variations of the second edition were also featured.
Illustrations[]
Illustrations
The interior illustrations were by Michael Wolmarans. There were 4 illustrations.
Main Characters[]
- Bartrom - Smuggler
- Grask - Headman
- Old Bess
- Captain Merreck
- Randolph Carter
- Talis - Priest
- Tom - Fisherman
Locations[]
- Meraki
- Oyster Bay
- Pagan Plains
- Port Blacksand
- Temple of Hydana
- Ye Old Sea Hag
Encounters[]
- Bartrom
- Fisherman Tom
- Humans - Artisan/Beggar/Fisherman/Guard/Merchant/Old Man/Old Woman/Smuggler/Strongarm
- Old Bess
- Randolph Carter
- Sea Sprite
- Tentacles
- Watch Captain
Further Notes[]
- Winner of the 2011 Fighting Fantazine AFF Competition.
- A French translation by Salla was published in Draco Venturus #3 (October 2013).
See Also[]
- Raiders of the Desecrated Temple
- Ascent of Darkness
- Fan Written Fighting Fantasy
- Fighting Fantazine
- In the Name of Love
- The Presence of a Hero
- Shadowcaster
- Tomb of the Ancients
- The Triad of Skulls
- War of Deities
External Links[]
References[]